No more evil races

Dungeons & Dragons is probably the most famous fantasy tabletop roleplaying game, almost 50 years old and today more popular than ever.

It also followed the old tradition of assigning qualities to “races”, good and evil, clever or stupid, and much much more.

This, of course, does not work these years and people have actually been arguing about this for some time. “Why does my orc have to be evil?”

I have a little bit of experience with D&D and I can now say with confidence that these questions all have an easy answer: You decide.

It’s roleplaying. You are a group getting together to play. You decide the rules.

But this is not enough for quite a lot of people so future versions of D&D will remove much of the racial aspect. Fine.

But don’t act like you needed permission to do this.

By the way, the old rules didn’t make people racist. But if you ask people to see racism, they will:

Only 10.2% found a depiction of orc monsters as inherently evil to be offensive. However, when later asked the blunter question of whether the same depiction was racist, the number jumped to 34.0%, with women particularly inclined to endorse this position. This suggests asking people about racism may prime them to see racism in material they hadn’t previously found to be offensive.
Are orcs racist? Dungeons and Dragons, ethnocentrism, anxiety, and the depiction of “evil” monsters

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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